Greetings, I'm Chloe.
19 · computer science w/ AI undergrad · backend person · GMT
I write code and pray it works. I build whatever pays or seems fun.
runs my Discord so I don't have to
Gemini-powered, living on my account. Online more than I am, and frankly more polite.
- Moderation, scheduling and reminders in Node.js
- Prompt pipelines that hold context and hand off cleanly
- Image editing + generation (current obsession)
- Runs DMs and tickets while I touch grass
status: in active development — currently learning to draw
an operating system for roblox games. yes, really.
A game framework built like an OS: kernel, scheduler, services, sessions, hooks, bus. Zero game rules in the kernel. Incredibly overengineered, on purpose.
- Fail-closed validation: clients send intents, never state
- Lag compensation, prediction with rollback, delta replicas
- Frame-budgeted scheduler with a live F8 debug panel
- 290 specs on Studio boot. For a game framework.
private access · powering witchcraft & wizardry · read the docs
backends for live games since 2021. front-end refused wholeheartedly.
amber_alert
Backend systems for a live game with an actual player count. No friday deploys.
Luau · backend · live ops
large_game_contributions
Systems and fixes across large games you've probably played. NDAs prevent further smugness.
roblox-ts · systems · cross-platform
witchcraft_and_wizardry
My own game, built on ChloeKernel. More architecture than gameplay so far. Out when the stars align.
Luau · ChloeKernel · soon™
3 object(s) · front-end: 0 object(s)
no set agenda. if it pays or sounds fun, it gets built.
discord_automation
Bots, ticket systems and moderation tooling since 2018.
Node.js · since 2018
web_internal_tools
Sites and utilities shipped in days. Own API + CMS layers, no third-party bloat.
Astro · Next.js · no bloat
dashboards_of_questionable_purpose
They have graphs. People love graphs.
internal · graphs
cli_utilities_ai_wrappers
Whatever the week demands.
Rust · Python · chaos
4 object(s) · ~14 allegedly in progress
self-taught since ~11. autistic with adhd, rarely medicated — hyperfocus does the heavy lifting and invoices me later.
languages
- JavaScript / TypeScript
- Lua / Luau
- Python
- Rust
- Go
- C++
- C#
tooling
- VS Code + Visual Studio 2022
- Astro, Svelte, Next.js & React
- Framer Motion
- Roblox Studio
- a lot more I'm too lazy to list
focus lately
- Teaching Sage to edit and generate images
- Overengineering ChloeKernel even further
- Witchcraft & Wizardry
- Reversing + tooling
; two PCs, because apparently one wasn't enough to write the same typescript
Intel Core i9-14900K • NVIDIA RTX 5080 • Samsung 9100 NVMe 4TB Gen5 • 96GB DDR5 CL28 6000MHz
Intel Core Ultra 9 285K • NVIDIA RTX 5070 Ti • Crucial Gen5 NVMe T705 4TB • 64GB DDR5 6000MHz
Gigabyte 4K 240Hz OLED
Corsair K70 Max (Rapid Trigger)
Razer Basilisk V3
Kiwi Aethers
; yeah, i definitely overdid it. twice.
please, no small talk.
I never know if I'm open for commissions — ask anyway, the worst case is a rude no. If you want to contact me, come with a reason. "hi" is not a reason.
online most hours of the day (GMT) · response time: between 2 minutes and an act of god
chloe — formerly known as peace.
19 · cs+ai undergrad · backend · GMT
© 2026 · astro + svelte
; secrets: the old code, the clock, cmd.exe.